iversion.h File Reference
Description
Interface for accessing version information.
Code Example
iversion.h
/***************************************************************************************************
* Copyright 2024 NVIDIA Corporation. All rights reserved.
**************************************************************************************************/
#ifndef MI_NEURAYLIB_IVERSION_H
#define MI_NEURAYLIB_IVERSION_H
#include <mi/base/interface_declare.h>
namespace mi {
namespace neuraylib {
class IVersion : public
mi::base::Interface_declare<0xe8f929df,0x6c1e,0x4ed5,0xa6,0x17,0x29,0xa6,0xb,0x12,0xdb,0x48>
{
public:
virtual const char* get_product_name() const = 0;
virtual const char* get_product_version() const = 0;
virtual const char* get_build_number() const = 0;
virtual const char* get_build_date() const = 0;
virtual const char* get_build_platform() const = 0;
virtual const char* get_string() const = 0;
virtual base::Uuid
get_neuray_iid() const = 0;
};
} // namespace neuraylib
} // namespace mi
#endif // MI_NEURAYLIB_IVERSION_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- Abstract interface for accessing version information. More...