neuray API Programmer's Manual

iversion.h File Reference

Description

Interface for accessing version information.

Code Example

iversion.h

‎/***************************************************************************************************
 * Copyright 2023 NVIDIA Corporation. All rights reserved.
 **************************************************************************************************/

#ifndef MI_NEURAYLIB_IVERSION_H
#define MI_NEURAYLIB_IVERSION_H

#include <mi/base/interface_declare.h>

namespace mi {

namespace neuraylib {

class IVersion : public
    mi::base::Interface_declare<0xe8f929df,0x6c1e,0x4ed5,0xa6,0x17,0x29,0xa6,0xb,0x12,0xdb,0x48>
{
public:

    virtual const char* get_product_name() const = 0;

    virtual const char* get_product_version() const = 0;

    virtual const char* get_build_number() const = 0;
    
    virtual const char* get_build_date() const = 0;
    
    virtual const char* get_build_platform() const = 0;

    virtual const char* get_string() const = 0;

    virtual base::Uuid 
               get_neuray_iid() const = 0;
};

} // namespace neuraylib

} // namespace mi

#endif // MI_NEURAYLIB_IVERSION_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
namespace 
Namespace for the neuray API. More...

Classes

class 
Abstract interface for accessing version information. More...