ibsdf_isotropic_data.h File Reference
Description
Abstract interfaces related to scene element Bsdf_measurement.
Code Example
ibsdf_isotropic_data.h
/***************************************************************************************************
* Copyright 2024 NVIDIA Corporation. All rights reserved.
**************************************************************************************************/
#ifndef MI_NEURAYLIB_IBSDF_ISOTROPIC_DATA_H
#define MI_NEURAYLIB_IBSDF_ISOTROPIC_DATA_H
#include <mi/base/interface_declare.h>
namespace mi {
namespace neuraylib {
class IBsdf_buffer;
enum Bsdf_type {
BSDF_SCALAR = 0,
BSDF_RGB = 1,
BSDF_TYPES_FORCE_32_BIT = 0xffffffffU // Undocumented, for alignment only
};
mi_static_assert( sizeof( Bsdf_type) == sizeof( Uint32));
class IBsdf_isotropic_data : public
mi::base::Interface_declare<0x23fd6d83,0x057b,0x4507,0xb4,0x93,0x0e,0xbd,0x44,0x7b,0x07,0xb9>
{
public:
virtual Uint32
get_resolution_theta() const = 0;
virtual Uint32
get_resolution_phi() const = 0;
virtual Bsdf_type
get_type() const = 0;
virtual const IBsdf_buffer* get_bsdf_buffer() const = 0;
};
class IBsdf_buffer : public
mi::base::Interface_declare<0xdf3e6121,0x464e,0x424b,0x87,0x6f,0x6e,0x8f,0x6e,0x66,0xe2,0x9a>
{
public:
virtual const Float32* get_data() const = 0;
};
// end group mi_neuray_misc
} // namespace neuraylib
} // namespace mi
#endif // MI_NEURAYLIB_IBSDF_ISOTROPIC_DATA_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- Abstract interface for a buffer of BSDF values. More...
- class
- Abstract interface for isotropic BSDF data. More...
Enumerations
- enum {BSDF_SCALAR = 0, BSDF_RGB = 1, BSDF_TYPES_FORCE_32_BIT = 0xffffffffU }
- The BSDF type. More...