iimport_api.h File Reference
Description
API component for import operations and importer management.
Code Example
iimport_api.h
/***************************************************************************************************
* Copyright 2024 NVIDIA Corporation. All rights reserved.
**************************************************************************************************/
#ifndef MI_NEURAYLIB_IIMPORT_API_H
#define MI_NEURAYLIB_IIMPORT_API_H
#include <mi/base/interface_declare.h>
namespace mi {
class IMap;
class IString;
namespace neuraylib {
class IBuffer;
class IBsdf_isotropic_data;
class ICanvas;
class IImpexp_state;
class IImport_result;
class IImporter;
class IReader;
class ITransaction;
class IImport_api : public
mi::base::Interface_declare<0x13fc124d,0x2525,0x473f,0xb1,0x9e,0xef,0x63,0x80,0x5a,0x2c,0x68>
{
public:
virtual const IImport_result* import_elements(
ITransaction* transaction,
const char* uri,
const IMap* importer_options = 0,
const IImpexp_state* parent_state = 0) const = 0;
virtual const IImport_result* import_elements_from_string(
ITransaction* transaction,
const char* data,
const char* file_extension,
const IMap* importer_options = 0,
const IImpexp_state* parent_state = 0) const = 0;
virtual ICanvas* import_canvas( const char* uri) const = 0;
virtual Sint32
import_bsdf_data(
const char* uri,
IBsdf_isotropic_data** reflection,
IBsdf_isotropic_data** transmission) const = 0;
virtual Size
get_importer_length() const = 0;
virtual const IImporter* get_importer( Size index) const = 0;
virtual const IImporter* select_importer_by_uri( const char* uri) const = 0;
virtual IReader* get_reader( const char* uri) const = 0;
virtual IReader* create_reader( const IBuffer* buffer) const = 0;
virtual const IString* get_absolute_path(
ITransaction* transaction, const char* path) const = 0;
virtual const IString* create_importer_directory( ITransaction* transaction) const = 0;
virtual const IString* convert_filename_to_uri( const char* filename) const = 0;
virtual const IString* convert_uri_to_filename( const char* uri) const = 0;
};
// end group mi_neuray_impexp
} // namespace neuraylib
} // namespace mi
#endif // MI_NEURAYLIB_IIMPORT_API_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- This interface is used to import files. More...