mi::neuraylib::ITransaction Class Reference
[Database Access]
Description
A transaction provides a consistent view on the database. This view on the database is isolated from changes by other (parallel) transactions. Eventually, each transaction must be either committed or aborted, i.e., all changes become either atomically visible to transactions started afterwards, or not at all.
Transactions are associated with a scope of the database and can be created with mi::neuraylib::IScope::create_transaction().
Transactions are not thread-safe. If you use a particular transaction from multiple threads, then you have to serialize all transaction uses. This does not only apply to methods of mi::neuraylib::ITransaction, but all methods that implicitly use the transaction. For example, such a use can happen by methods of DB elements returned from access() or edit() calls, or by objects returned from factories taking the transaction as an argument, like mi::neuraylib::IMdl_factory::create_module_builder().
Concurrent accesses to database elements within a transaction
Access to database elements is provided by access() (read-only) and edit() (for modification). The interface pointers returned by these methods must be released when you are done, in particular before the transaction is committed or aborted.
Note that it is possible to access the same database element concurrently in the same transaction. Concurrently means that the interface pointer obtained from an earlier access() or edit() call has not yet been released and the same database element is accessed once more using access() or edit(). It is advisable to avoid such concurrent accesses since it can easily lead to difficult to understand effects. The semantics are as follows:
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multiple access() calls: Since all obtained interface pointers are const there is no way to modify the database elements.
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access() call after edit() calls: The interface pointer returned from access() reflects the changes as they are done via the interface pointer returned from the last edit() call.
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edit() call after access() calls: The changes done via the interface pointer returned from edit() are not observable through any interface pointer returned from the access() calls.
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multiple edit() calls: The changes done via the individual interface pointers are not observable through the other interface pointers, except for the changes done via the interface pointer obtained first at the time the second interface pointer is obtained. The changes from the interface pointer from the last edit() call survive, independent of the order in which the pointers are released.
Note that these semantics do not only apply to access() and edit() calls. They also apply to other API methods that access other database elements, e.g., mi::IRef::get_reference(), which internally calls access().
Concurrent transactions
If the same database element is edited in multiple overlapping transactions, the changes from the transaction created last survive, independent of the order in which the transactions are committed. If needed, the lifetime of transactions can be serialized across hosts (see mi::neuraylib::IDatabase::lock() for details).
Public Member Functions
- virtual void abort() =0
- Aborts the transaction. More...
- virtual const base::IInterface* access( const char* name) =0
- Retrieves an element from the database. More...
- template< class T>const T* access( const char* name)
- Retrieves an element from the database. More...
- virtual Sint32 commit() =0
- Commits the transaction. More...
- virtual Sint32 copy( const char* source, const char* target, Uint8 privacy = LOCAL_SCOPE) =0
- Creates a copy of a database element. More...
- virtual base::IInterface* create( const char* type_name, Uint32 argc = 0, const base::IInterface* argv = 0) =0
- Creates an object of the type type_name. More...
- template< class T>T* create( const char* type_name, Uint32 argc = 0, const base::IInterface* argv = 0)
- Creates an object of the type type_name. More...
- template< class T>T* create()
- Creates an object of the type T. More...
- virtual base::IInterface* edit( const char* name) =0
- Retrieves an element from the database and returns it ready for editing. More...
- template< class T>T* edit( const char* name)
- Retrieves an element from the database and returns it ready for editing. More...
- virtual const char* get_id() const =0
- Returns the ID of this transaction. More...
- virtual Sint32 get_privacy_level( const char* name) const =0
- Returns the privacy level of the element with the name name. More...
- virtual IScope* get_scope() const =0
- Returns the scope of this transaction.
- virtual const char* get_time_stamp() const =0
- Returns the time stamp describing the current "time". More...
- virtual const char* get_time_stamp( const char* element) const =0
- Returns the time stamp of the last change of a database element. More...
- virtual bool has_changed_since_time_stamp( const char* element, const char* time_stamp) const =0
- Checks whether an element has been stored or changed in the database since a given time stamp. More...
- virtual bool is_open() const =0
- Indicates whether the transaction is open. More...
- virtual IArray* list_elements( const char* root_element, const char* name_pattern = 0, const IArray* type_names = 0) const =0
- Returns scene elements of a subgraph originating at a given scene element. More...
- virtual const char* name_of( const base::IInterface* db_element) const =0
- Returns the name of a database element. More...
- virtual Sint32 remove( const char* name, bool only_localized = false) =0
- Marks the element with the name name for removal from the database. More...
- virtual Sint32 store( base::IInterface* db_element, const char* name, Uint8 privacy = LOCAL_SCOPE) =0
- Stores the element db_element in the database under the name name and with the privacy level privacy. More...
Static Public Variables
- static const mi::Uint8 LOCAL_SCOPE = 255
- Symbolic privacy level for the privacy level of the scope of this transaction. More...
Member Functions
- virtual void mi::neuraylib::ITransaction::abort() [pure virtual]
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Aborts the transaction. Note that an abort() implicitly closes the transaction. A closed transaction does not allow any future operations and needs to be released.
- virtual const base::IInterface* mi::neuraylib::ITransaction::access( const char* name) [pure virtual]
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Retrieves an element from the database. The database searches for the most recent version of the named DB element visible for the current transaction. That version will be returned.
Parameters
- name
- The name of the element to retrieve.
Returns
The requested element from the database, or NULL if name is invalid, no DB element with that name exists, or the transaction is already closed.
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template< class T>
const T* mi::neuraylib::ITransaction::access( const char* name) [inline] -
Retrieves an element from the database. The database searches for the most recent version of the named DB element visible for the current transaction. That version will be returned.
This templated member function is a wrapper of the non-template variant for the user's convenience. It eliminates the need to call mi::base::IInterface::get_interface( const Uuid&) on the returned pointer, since the return type already is a const pointer to the type T specified as template parameter.
Parameters
- name
- The name of the element to retrieve.
Returns
The requested element from the database, or NULL if name is invalid, no DB element with that name exists, the transaction is already closed, or the element is not of type T .
- virtual Sint32 mi::neuraylib::ITransaction::commit() [pure virtual]
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Commits the transaction. Note that a commit() implicitly closes the transaction. A closed transaction does not allow any future operations and needs to be released.
Returns
- 0: Success.
- -1: Unspecified failure.
- -3: The transaction is not open.
- virtual Sint32 mi::neuraylib::ITransaction::copy( const char* source, const char* target, Uint8 privacy = LOCAL_SCOPE) [pure virtual]
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Creates a copy of a database element. Note that DB elements of type mi::neuraylib::IModule and mi::neuraylib::IFunction_definition can not be copied.
Parameters
- source
- The name of the element to be copied.
- target
- The desired name of the copy.
- privacy
- The desired privacy level of the copy (in the range from 0 to the privacy level of the scope of this transaction). In addition, the constant LOCAL_SCOPE can be used as a shortcut to indicate the privacy level of the scope of this transaction without supplying the actual value itself.
Returns
- 0: Success.
- -2: Invalid parameters (NULL pointer).
- -3: The transaction is not open.
- -4: There is no DB element named source visible in this transaction.
- -5: Invalid privacy level.
- -6: DB elements of this type cannot be copied.
- -9: There is already an element of name name and overwriting elements of that type is not supported. This applies to elements of type mi::neuraylib::IModule and mi::neuraylib::IFunction_definition. It also applies to elements of type mi::neuraylib::IFunction_call that are used as defaults in an mi::neuraylib::IFunction_definition.
- virtual base::IInterface* mi::neuraylib::ITransaction::create( const char* type_name, Uint32 argc = 0, const base::IInterface* argv = 0) [pure virtual]
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Creates an object of the type type_name. Objects created with this method are typically
Types and Scene elements. Note that most types can also be created via the API component mi::neuraylib::IFactory which does not require the context of a transaction.
This method can not be used to create MDL modules, definitions, or function calls. To create instances of mi::neuraylib::IFunction_call, use the method mi::neuraylib::IFunction_definition::create_function_call().
The created object will be initialized in a manner dependent upon the passed type name. Each class has its own policy on initialization. So, one should not make any assumptions on the values of the various class members.
Parameters
- type_name
- The type name of the object to create. See Types for possible type names. In addition, Scene elements can be created by passing the name of the requested interfaces without namespace qualifiers and the leading "I", e.g., "Image" for mi::neuraylib::IImage. Note that you can not create instances of mi::neuraylib::IAttribute_set or mi::neuraylib::IScene_element, only instances of the derived interfaces.
- argc
- The number of elements in argv. Passed to the constructor of factory of the object to create.
- argv
- The array of arguments passed to the constructor. Passed to the constructor of factory of the object to create.
Returns
A pointer to the created object, or NULL if type_name is invalid ( NULL pointer) or not a valid type name.
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template< class T>
T* mi::neuraylib::ITransaction::create( const char* type_name, Uint32 argc = 0, const base::IInterface* argv = 0) [inline] -
Creates an object of the type type_name. Objects created with this method are typically
Types and Scene elements. Note that most types can also be created via the API component mi::neuraylib::IFactory which does not require the context of a transaction.
This method can not be used to create MDL modules, definitions, or function calls. To create instances of mi::neuraylib::IFunction_call, use the method mi::neuraylib::IFunction_definition::create_function_call().
The created object will be initialized in a manner dependent upon the passed type name. Each class has its own policy on initialization. So, one should not make any assumptions on the values of the various class members.
Note that there are two versions of this templated member function, one that takes no arguments, and another one that takes one or three arguments (the type name, and two optional arguments passed to the constructor or factory). The version with no arguments can only be used to create a subset of supported types derived from mi::IData: it supports only those types where the type name can be deduced from the template parameter, i.e., it does not support arrays, structures, maps, and pointers. The version with one or three arguments can be used to create any type (but requires the type name as parameter, which is redundant for many types). Attempts to use the version with no arguments with a template parameter where the type name can not be deduced results in compiler errors.
This templated member function is a wrapper of the non-template variant for the user's convenience. It eliminates the need to call mi::base::IInterface::get_interface( const Uuid&) on the returned pointer, since the return type already is a pointer to the type T specified as template parameter.
Parameters
- type_name
- The type name of the object to create. See Types for possible type names. In addition, Scene elements can be created by passing the name of the requested interfaces without namespace qualifiers and the leading "I", e.g., "Image" for mi::neuraylib::IImage. Note that you can not create instances of mi::neuraylib::IAttribute_set or mi::neuraylib::IScene_element, only instances of the derived interfaces.
- argc
- The number of elements in argv. Passed to the constructor of factory of the object to create.
- argv
- The array of arguments passed to the constructor. Passed to the constructor of factory of the object to create.
Returns
A pointer to the created object, or NULL if type_name is invalid ( NULL pointer), not a valid type name, or does not create an object of type T .
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template< class T>
T* mi::neuraylib::ITransaction::create() [inline] -
Creates an object of the type T. Objects created with this method are typically
Types and Scene elements. Note that most types can also be created via the API component mi::neuraylib::IFactory which does not require the context of a transaction.
This method can not be used to create MDL modules, definitions, or function calls. To create instances of mi::neuraylib::IFunction_call, use the method mi::neuraylib::IFunction_definition::create_function_call().
The created object will be initialized in a manner dependent upon the passed type name. Each class has its own policy on initialization. So, one should not make any assumptions on the values of the various class members.
Note that there are two versions of this templated member function, one that takes no arguments, and another one that takes one or three arguments (the type name, and two optional arguments passed to the constructor or factory). The version with no arguments can only be used to create a subset of supported types derived from mi::IData: it supports only those types where the type name can be deduced from the template parameter, i.e., it does not support arrays, structures, maps, and pointers. The version with one or three arguments can be used to create any type (but requires the type name as parameter, which is redundant for many types). Attempts to use the version with no arguments with a template parameter where the type name can not be deduced results in compiler errors.
This templated member function is a wrapper of the non-template variant for the user's convenience. It eliminates the need to call mi::base::IInterface::get_interface( const Uuid&) on the returned pointer, since the return type already is a pointer to the type T specified as template parameter.
Returns
A pointer to the created object.
- virtual base::IInterface* mi::neuraylib::ITransaction::edit( const char* name) [pure virtual]
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Retrieves an element from the database and returns it ready for editing. The database searches for the most recent version of the named DB element visible for the current transaction. It will then make a copy of that version and return the copy. The edited DB element will be committed to the database automatically, when the obtained interface is released. It is neither necessary nor possible to store the edited element manually in the database using the store() method.
Parameters
- name
- The name of the element to retrieve.
Returns
The requested element from the database, or NULL if name is invalid, no DB element with that name exists, or the transaction is already closed.
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template< class T>
T* mi::neuraylib::ITransaction::edit( const char* name) [inline] -
Retrieves an element from the database and returns it ready for editing. The database searches for the most recent version of the named database element visible for the current transaction. It will then make a copy of that version and return the copy. The edited DB element will be committed to the database automatically, when the obtained interface is released. It is neither necessary nor possible to store the edited element manually in the database using the store() method.
This templated member function is a wrapper of the non-template variant for the user's convenience. It eliminates the need to call mi::base::IInterface::get_interface( const Uuid&) on the returned pointer, since the return type already is a pointer to the type T specified as template parameter.
Parameters
- name
- The name of the element to retrieve.
Returns
The requested element from the database, or NULL if name is invalid, no DB element with that name exists, the transaction is already closed, or the element is not of type T .
- virtual const char* mi::neuraylib::ITransaction::get_id() const [pure virtual]
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Returns the ID of this transaction. The transaction ID is of most use when debugging an application as the value returned allows one to correlate log messages and admin HTTP server output with the API actions.
Returns
The ID of the transaction.
- virtual Sint32 mi::neuraylib::ITransaction::get_privacy_level( const char* name) const [pure virtual]
-
Returns the privacy level of the element with the name name.
Parameters
- name
- The name of the element.
Returns
- >= 0: Success. The privacy level of the element (in the range 0-255).
- -2: Invalid parameters (NULL pointer).
- -3: The transaction is not open.
- -4: There is no DB element named name visible in this transaction.
- virtual IScope* mi::neuraylib::ITransaction::get_scope() const [pure virtual]
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Returns the scope of this transaction.
- virtual const char* mi::neuraylib::ITransaction::get_time_stamp() const [pure virtual]
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Returns the time stamp describing the current "time".
Note:-
The time stamp is not related to time in the classical meaning. It rather relates to the current transaction and the number of database changes since the start of the transaction.
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The time stamp is only meaningful for the current instance. It should not be put into external storage and re-used for different or later instances.
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The return value of this method is only valid until the next call of this method (or one of its overloads) on this instance.
See also:
has_changed_since_time_stamp(), get_time_stamp( const char*)const
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- virtual const char* mi::neuraylib::ITransaction::get_time_stamp( const char* element) const [pure virtual]
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Returns the time stamp of the last change of a database element.
Note:-
The time stamp is not related to time in the classical meaning. It rather relates to the transaction and the number of database changes since the start of the transaction when the database element was changed last.
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The time stamp is only meaningful for the current instance. It should not be put into external storage and re-used for different or later instances.
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The return value of this method is only valid until the next call of this method (or one of its overloads) on this instance.
See also:
has_changed_since_time_stamp(), get_time_stamp()
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- virtual bool mi::neuraylib::ITransaction::has_changed_since_time_stamp( const char* element, const char* time_stamp) const [pure virtual]
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Checks whether an element has been stored or changed in the database since a given time stamp.
Note:-
time_stamp should not stem from another concurrent transaction. Such changes will never be visible in this transaction, but the method might still return true depending on the start order of the two transactions.
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In case of multiple overlapping transactions the returned answer may not list all changes due to the isolation of the transactions. If accurate results are required, transactions changing elements should be committed before transactions querying the journal for such changes are started.
See also:
get_time_stamp(), get_time_stamp( const char*)const
Parameters
- element
- The name of the element.
- time_stamp
- The time stamp obtained from get_time_stamp() or get_time_stamp( const char*)const.
Returns
true if the element has been stored or changed since the time stamp (or if element or time_stamp is invalid, or there is no element with that name), false otherwise.
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- virtual bool mi::neuraylib::ITransaction::is_open() const [pure virtual]
-
Indicates whether the transaction is open.
Returns
true if the transaction is still open, or false if the transaction is closed, i.e., it has been committed or aborted.
- virtual IArray* mi::neuraylib::ITransaction::list_elements( const char* root_element, const char* name_pattern = 0, const IArray* type_names = 0) const [pure virtual]
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Returns scene elements of a subgraph originating at a given scene element. The method iterates over all elements of a subgraph originating at the given scene element and returns their names. Optionally, the results can be filtered by a regular expression for the element names and a list for type names.
Note that the runtime of the method depends on the number of elements in the subgraph. It might be expensive to call this method for large subgraphs.
The returned scene elements are in such an order that all elements referenced by a given element are listed before that element ("before" in the sense of "using smaller array indices").
Parameters
- root_element
- The root of the subgraph to traverse.
- name_pattern
- An extended regular expression that acts as filter on the names of returned scene elements (see [OGBS7]). The regular expression is matched to any part of the scene element name, not just to the entire scene element name. The value NULL is handled as ".*".
- type_names
- A list of type names that acts as filter on the names of returned scene elements. Only scene elements with a matching type name pass the filter. The value NULL lets all scene elements pass the filter irrespective of their type name.
Returns
A list of name of scene elements in the subgraph matching the given regular expression and type name filter, or NULL in case of an invalid root element name or an invalid regular expression.
- virtual const char* mi::neuraylib::ITransaction::name_of( const base::IInterface* db_element) const [pure virtual]
-
Returns the name of a database element.
Parameters
- db_element
- The DB element.
Returns
The name of the DB element, or NULL if db_element is invalid ( NULL pointer), the object is not in the database, or the transaction is already closed.
- virtual Sint32 mi::neuraylib::ITransaction::remove( const char* name, bool only_localized = false) [pure virtual]
-
Marks the element with the name name for removal from the database.
Global removals
The purpose of global removals is to mark all versions of a database element for garbage collection. Such a marker has no effect while the element is still referenced (in any scope) by other elements or while the transaction where the removal request was made is still open. When these conditions do no longer apply, the element becomes eligible for garbage collection and must no longer be used in any way. There is no guarantee when the garbage collection will actually remove the element.
This implies that a remove() call might actually remove an element that was stored later under the same name. This can potentially lead to invalid tag accesses. Those cases can be avoided by using mi::neuraylib::IDatabase::garbage_collection() after a transaction was committed and before starting the next one to force garbage collection of all possible elements.
Local removals
The purpose of local removals is to undo the effects of an earlier localization via mi::neuraylib::ITransaction::copy(). A local removal request requires that the element exists in the scope of the transaction, and at least one more version of that element exists in one of the parent scopes. The effect of a local removal request is to immediately hide the version the scope of the transaction (the local copy), and to make the next version in one of the parent scopes accessible from the very same transaction. The hidden local copy will be lazily removed by the garbage collection of the DB. There is no guarantee when this will happen.
Parameters
- name
- The name of the element in the database to mark for removal.
- only_localized
- false for global removals (the default) or true for local removals. The flag is ignored in favor of global removals if the transaction belongs to the global scope.
Returns
- 0: Success (including subsequent global removals on elements already marked for global removal).
- -1: For global removals: there is no DB element named name visible in this transaction. For local removals: there is no DB element named name in the scope of this transaction or there is no version of that DB element in one of the parent scopes.
- -2: Invalid parameters (NULL pointer).
- -3: The transaction is not open.
- virtual Sint32 mi::neuraylib::ITransaction::store( base::IInterface* db_element, const char* name, Uint8 privacy = LOCAL_SCOPE) [pure virtual]
-
Stores the element db_element in the database under the name name and with the privacy level privacy. After a successful store operation the passed interface pointer must no longer be used, except for releasing it. This is due to the fact that after a store() the database retains ownership of the stored data. You can obtain the stored version from the database using the access() or edit() methods.
Note:Overwriting vs editing of existing DB elements
While it is possible to overwrite existing DB elements, for performance reasons it is often better to edit the already existing DB element instead. Editing a DB element allows the DB to keep track of the type of changes which might help render modes to update their data structures more efficiently. When overwriting an existing DB element such information is not available and pessimistic assumptions have to be made which may result in lower performance.
registered.
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-9: There is already an element of name name and overwriting elements of that type is not supported. This applies to elements of type mi::neuraylib::IModule and mi::neuraylib::IFunction_definition. It also applies to elements of type mi::neuraylib::IFunction_call that are used as defaults in an mi::neuraylib::IFunction_definition.
Parameters
- db_element
- The mi::base::IInterface to store.
- name
- The name under which to store db_element. If there exists already a DB element with that name then it will be overwritten
- privacy
- The privacy level under which to store db_element (in the range from 0 to the privacy level of the scope of this transaction). In addition, the constant LOCAL_SCOPE can be used as a shortcut to indicate the privacy level of the scope of this transaction without supplying the actual value itself.
Returns
- 0: Success.
- -1: Unspecified failure.
- -2: Invalid parameters (NULL pointer).
- -3: The transaction is not open.
- -4: db_element is not a DB element.
- -5: Invalid privacy level.
- -6: db_element has already been stored previously.
- -7: The element is to be stored in a transaction different from the one that was used to create it.
- -8: The element is a user-defined class that has not been
-
Variables
- const mi::Uint8 mi::neuraylib::ITransaction::LOCAL_SCOPE = 255 [static]
-
Symbolic privacy level for the privacy level of the scope of this transaction. This symbolic constant can be passed to store() and copy() to indicate the privacy level of the scope of this transaction. It has the same affect as passing the result of mi::neuraylib::IScope::get_privacy_level(), but is more convenient.