Scene graph structure
[Scene elements]
Description
Inner nodes of the scene graph defining its structure.
Classes
- class
- A group is a container for other scene elements. More...
- class
- An instance is a scene element that adds a transformation and attributes to another scene element. More...
- class
- The Proxy is an element that can be used to represent a sub-tree of scene elements on a Bridge server without ever having to load those elements on the client. More...
Enumerations
- enum mi::neuraylib::Transformation_type{ SCALING, ROTATION, TRANSLATION, MATRIX, TRANSFORMATION_TYPE_FORCE_32_BIT = 0xffffffffU}
- The four different types of elementary transformations. More...
Enums
- enum mi::neuraylib::Transformation_type
-
The four different types of elementary transformations.
See also:
mi::neuraylib::IInstance::set_transformation_type()
mi::neuraylib::IInstance::get_transformation_type()