neuray API Programmer's Manual

Scene graph structure

[Scene elements]

Description

Inner nodes of the scene graph defining its structure.

Classes

class 
A group is a container for other scene elements. More...
class 
An instance is a scene element that adds a transformation and attributes to another scene element. More...
class 
The Proxy is an element that can be used to represent a sub-tree of scene elements on a Bridge server without ever having to load those elements on the client. More...

Enumerations

enum mi::neuraylib::Transformation_type{ SCALING, ROTATION, TRANSLATION, MATRIX, TRANSFORMATION_TYPE_FORCE_32_BIT = 0xffffffffU}
The four different types of elementary transformations. More...

Enums

enum mi::neuraylib::Transformation_type

The four different types of elementary transformations.

See also:

mi::neuraylib::IInstance::set_transformation_type()

mi::neuraylib::IInstance::get_transformation_type()

Enumerator:

SCALING
scaling
ROTATION
rotation
TRANSLATION
translation
MATRIX
general transformation
TRANSFORMATION_TYPE_FORCE_32_BIT = 0xffffffffU