neuray API Programmer's Manual

mi::neuraylib::IImage_api Class Reference

Description

This interface provides various utilities related to canvases and buffers. Note that create_buffer_from_canvas() and create_canvas_from_buffer() encode and decode pixel data to/from memory buffers.

Factory methods for canvases and tiles

virtual ICanvasclone_canvas( const ICanvas* canvas) const =0
Creates a (deep) copy of the passed canvas.
virtual ITileclone_tile( const ITile* tile) const =0
Creates a copy of the passed tile.
virtual ICanvascreate_canvas( const char* pixel_type, Uint32 width, Uint32 height, Uint32 layers = 1, bool is_cubemap = false, Float32 gamma = 0.0f) const =0
Creates a canvas with given pixel type, resolution, and layers. More...
virtual ICanvas_cudacreate_canvas_cuda( Sint32 cuda_device_id, const char* pixel_type, Uint32 width, Uint32 height, Uint32 layers = 1, Float32 gamma = 0.0f) const =0
Creates a CUDA canvas with given pixel type, width, height, and layers. More...
virtual IArraycreate_mipmap( const ICanvas* canvas, Float32 gamma_override = 0.0f) const =0
Creates a mipmap from the given canvas. More...
virtual ITilecreate_tile( const char* pixel_type, Uint32 width, Uint32 height) const =0
Creates a tile with given pixel type, width, and height. More...

Conversion between canvases and raw memory buffers

virtual Sint32 read_raw_pixels( Uint32 width, Uint32 height, const ICanvas* canvas, Uint32 canvas_x, Uint32 canvas_y, Uint32 canvas_layer, void* buffer, bool buffer_topdown, const char* buffer_pixel_type, Uint32 buffer_padding = 0) const =0
Reads raw pixel data from a canvas. More...
virtual Sint32 write_raw_pixels( Uint32 width, Uint32 height, ICanvas* canvas, Uint32 canvas_x, Uint32 canvas_y, Uint32 canvas_layer, const void* buffer, bool buffer_topdown, const char* buffer_pixel_type, Uint32 buffer_padding = 0) const =0
Writes raw pixel data to a canvas. More...

Conversion between canvases and encoded images

virtual IBuffercreate_buffer_from_canvas( const ICanvas* canvas, const char* image_format, const char* pixel_type, const char* quality, bool force_default_gamma = false) const =0
Encodes the pixel data of a canvas into a memory buffer. More...
virtual ICanvascreate_canvas_from_buffer( const IBuffer* buffer, const char* image_format, const char* selector = 0) const =0
Decodes the pixel data of a memory buffer into a canvas. More...
virtual ICanvascreate_canvas_from_reader( IReader* reader, const char* image_format, const char* selector = 0) const =0
Decodes the pixel data from a reader into a canvas. More...
virtual bool  supports_format_for_decoding( const char* image_format, IReader* reader = 0) const =0
Indicates whether a particular image format is supported for decoding. More...
virtual bool  supports_format_for_encoding( const char* image_format) const =0
Indicates whether a particular image format is supported for encoding. More...

Utility methods for canvases

virtual void adjust_gamma( ITile* tile, Float32 old_gamma, Float32 new_gamma) const =0
Sets the gamma value of a tile and adjusts the pixel data accordingly. More...
virtual void adjust_gamma( ICanvas* canvas, Float32 new_gamma) const =0
Sets the gamma value of a canvas and adjusts the pixel data accordingly. More...
virtual ITileconvert( const ITile* tile, const char* pixel_type) const =0
Converts a tile to a different pixel type. More...
virtual ICanvasconvert( const ICanvas* canvas, const char* pixel_type) const =0
Converts a canvas to a different pixel type. More...

Utility methods for pixel type characteristics

virtual Uint32 get_bytes_per_component( const char* pixel_type) const =0
Returns the number of bytes used per pixel component. More...
virtual Uint32 get_components_per_pixel( const char* pixel_type) const =0
Returns the number of components per pixel type. More...

Utility methods for RGBA channels

virtual ICanvasextract_channel( const ICanvas* canvas, const char* selector) const =0
Extracts an RGBA channel from a canvas. More...
virtual ITileextract_channel( const ITile* tile, const char* selector) const =0
Extracts an RGBA channel from a tile. More...
virtual const char* get_pixel_type_for_channel( const char* pixel_type, const char* selector) const =0
Returns the pixel type of an RGBA channel. More...

Member Functions

virtual void mi::​neuraylib::​IImage_api::adjust_gamma( ITile* tile, Float32 old_gamma, Float32 new_gamma) const [pure virtual]

Sets the gamma value of a tile and adjusts the pixel data accordingly.

Note:

Gamma adjustments are always done in pixel type "Color" or "Rgb_fp". If necessary, the pixel data is converted forth and back automatically (which needs temporary buffers).

Parameters

tile
The tile whose pixel data is to be adjusted.
old_gamma
The old gamma value.
new_gamma
The new gamma value.
virtual void mi::​neuraylib::​IImage_api::adjust_gamma( ICanvas* canvas, Float32 new_gamma) const [pure virtual]

Sets the gamma value of a canvas and adjusts the pixel data accordingly.

Note:

Gamma adjustments are always done in pixel type "Color" or "Rgb_fp". If necessary, the pixel data is converted forth and back automatically (which needs temporary buffers).

Parameters

canvas
The canvas whose pixel data is to be adjusted.
new_gamma
The new gamma value.
virtual ICanvas* mi::​neuraylib::​IImage_api::clone_canvas( const ICanvas* canvas) const [pure virtual]

Creates a (deep) copy of the passed canvas.

virtual ITile* mi::​neuraylib::​IImage_api::clone_tile( const ITile* tile) const [pure virtual]

Creates a copy of the passed tile.

virtual ITile* mi::​neuraylib::​IImage_api::convert( const ITile* tile, const char* pixel_type) const [pure virtual]

Converts a tile to a different pixel type.

Note:

This method creates a copy if the passed-in tiles already has the desired pixel type. (It cannot return the passed-in tile since this would require a const cast.) If performance is critical, you should compare pixel types yourself and skip the method call if pixel type conversion is not needed.)

See convert( const ICanvas*, const char*)constfor details of the conversion process.

Parameters

tile
The tile to convert (or to copy).
pixel_type
The desired pixel type. See Types for a list of supported pixel types. If this pixel type is the same as the pixel type of tile, then a copy of the tile is returned.

Returns

A tile with the requested pixel type, or NULL in case of errors ( tile is NULL , or pixel_type is not valid).

virtual ICanvas* mi::​neuraylib::​IImage_api::convert( const ICanvas* canvas, const char* pixel_type) const [pure virtual]

Converts a canvas to a different pixel type.

Note:

This method creates a copy if the passed-in canvas already has the desired pixel type. (It cannot return the passed-in canvas since this would require a const cast.) If performance is critical, you should compare pixel types yourself and skip the method call if pixel type conversion is not needed.)

The conversion converts a given pixel as follows:

  • Floating-point values are linearly mapped to integers as follows: 0.0f is mapped to 0 and 1.0f is mapped to 255 or 65535, respectively. Note that the pixel type "Sint8" is treated as the corresponding unsigned integer type "Uint8" here. Floating-point values are clamped to [0.0f, 1.0f] beforehand. The reverse conversion uses the corresponding inverse mapping.

  • Single-channel formats are converted to grey-scale RGB formats by duplicating the value in each channel.

  • RGB formats are converted to single-channel formats by mixing the RGB channels with weights 0.27f for red, 0.67f for green, and 0.06f for blue.

  • If an alpha channel is added, the values are set to 1.0f, 255, or 65535 respectively.

  • The pixel type "Float32<4>" is treated in the same way as "Color", "Float32<3>" in the same way as "Rgb_fp", and "Sint32" in the same way as "Rgba".

  • The pixel type "Rgbe" is converted via "Rgb_fp". Similarly, "Rgbea" is converted via "Color".

  • "Float32<2>" is converted to single-channel formats by averaging the two channels. If "Float32<2>" is converted to three- or four-channel formats, the blue channel is set to 0.0f, or 0, respectively. Conversion of single-channel formats to "Float32<2>" duplicates the channel. Conversion of three- or four-channel formats to "Float32<2>" drops the third and fourth channel.

Parameters

canvas
The canvas to convert (or to copy).
pixel_type
The desired pixel type. See Types for a list of supported pixel types. If this pixel type is the same as the pixel type of canvas, then a copy of the canvas is returned.

Returns

A canvas with the requested pixel type, or NULL in case of errors ( canvas is NULL , or pixel_type is not valid).

virtual IBuffer* mi::​neuraylib::​IImage_api::create_buffer_from_canvas( const ICanvas* canvas, const char* image_format, const char* pixel_type, const char* quality, bool force_default_gamma = false) const [pure virtual]

Encodes the pixel data of a canvas into a memory buffer.

Parameters

canvas
The canvas whose contents are to be used.
image_format
The desired image format of the image, e.g., "jpg". Note that support for a given image format requires an image plugin capable of handling that format.
pixel_type
The desired pixel type. See Types for a list of supported pixel types. Not every image plugin supports every pixel type. If the requested pixel type is not supported, the argument is ignored and one of the supported formats is chosen instead.
quality
The compression quality is an integer in the range from 0 to 100, where 0 is the lowest quality, and 100 is the highest quality.
force_default_gamma
If enabled, adjusts the gamma value of the exported pixel data according to the pixel type chosen for export (1.0 for HDR pixel types, 2.2 for LDR pixel types).

Returns

The created buffer, or NULL in case of failure.

virtual ICanvas* mi::​neuraylib::​IImage_api::create_canvas( const char* pixel_type, Uint32 width, Uint32 height, Uint32 layers = 1, bool is_cubemap = false, Float32 gamma = 0.0f) const [pure virtual]

Creates a canvas with given pixel type, resolution, and layers. This factory function allows to create instances of the abstract interface mi::neuraylib::ICanvas based on an internal default implementation. However, you are not obligated to use this factory function and the internal default implementation. It is absolutely fine to use your own (correct) implementation of the mi::neuraylib::ICanvas interface.

Parameters

pixel_type
The desired pixel type. See Types for a list of supported pixel types.
width
The desired width.
height
The desired height.
layers
The desired number of layers (depth). Must be 6 for cubemaps.
is_cubemap
Flag that indicates whether this canvas represents a cubemap.
gamma
The desired gamma value. The special value 0.0 represents the default gamma which is 1.0 for HDR pixel types and 2.2 for LDR pixel types.

Returns

The requested canvas, or NULL in case of invalid pixel type, width, height, layers, or cubemap flag, or memory allocation failures.

virtual ICanvas_cuda* mi::​neuraylib::​IImage_api::create_canvas_cuda( Sint32 cuda_device_id, const char* pixel_type, Uint32 width, Uint32 height, Uint32 layers = 1, Float32 gamma = 0.0f) const [pure virtual]

Creates a CUDA canvas with given pixel type, width, height, and layers.

See also:

create_canvas()

mi::neuraylib::IGpu_description::get_cuda_device_id()

Parameters

cuda_device_id
The CUDA ID of the device on which the canvas will reside. Note that this is the CUDA device ID, not the 1-based GPU index used in mi::neuraylib::IDice_configuration.
pixel_type
The desired pixel type. See Types for a list of supported pixel types.
width
The desired width.
height
The desired height.
layers
The desired number of layers.
gamma
The desired gamma value. The special value 0.0 represents the default gamma which is 1.0 for HDR pixel types and 2.2 for LDR pixel types.

Returns

The requested canvas, or NULL in case of invalid parameters or CUDA errors.

virtual ICanvas* mi::​neuraylib::​IImage_api::create_canvas_from_buffer( const IBuffer* buffer, const char* image_format, const char* selector = 0) const [pure virtual]

Decodes the pixel data of a memory buffer into a canvas.

Parameters

buffer
The buffer that holds the encoded pixel data.
image_format
The image format of the buffer, e.g., "jpg". Note that support for a given image format requires an image plugin capable of handling that format.
selector
The selector, or NULL. See section 2.3.1 in [MDLLS] for details.

Returns

The canvas with the decoded pixel data, or NULL in case of failure.

virtual ICanvas* mi::​neuraylib::​IImage_api::create_canvas_from_reader( IReader* reader, const char* image_format, const char* selector = 0) const [pure virtual]

Decodes the pixel data from a reader into a canvas.

Parameters

reader
The reader that provides the data for the image. The reader needs to support absolute access.
image_format
The image format of the buffer, e.g., "jpg". Note that support for a given image format requires an image plugin capable of handling that format.
selector
The selector, or NULL. See section 2.3.1 in [MDLLS] for details.

Returns

The canvas with the decoded pixel data, or NULL in case of failure.

virtual IArray* mi::​neuraylib::​IImage_api::create_mipmap( const ICanvas* canvas, Float32 gamma_override = 0.0f) const [pure virtual]

Creates a mipmap from the given canvas.

Note:

The base level (the canvas that is passed in) is not included in the returned canvas array.

Parameters

canvas
The canvas to create the mipmap from.
gamma_override
If this parameter is different from zero, it is used instead of the canvas gamma during mipmap creation.

Returns

An array of type mi::IPointer containing pointers to the miplevels of type mi::neuraylib::ICanvas . If no mipmap could be created, NULL is returned.

virtual ITile* mi::​neuraylib::​IImage_api::create_tile( const char* pixel_type, Uint32 width, Uint32 height) const [pure virtual]

Creates a tile with given pixel type, width, and height. This factory function allows to create instances of the abstract interface mi::neuraylib::ITile based on an internal default implementation. However, you are not obligated to use this factory function and the internal default implementation. It is absolutely fine to use your own (correct) implementation of the mi::neuraylib::ITile interface.

Parameters

pixel_type
The desired pixel type. See Types for a list of supported pixel types.
width
The desired width.
height
The desired height.

Returns

The requested tile, or NULL in case of invalid pixel type, width, or height, or memory allocation failures.

virtual ICanvas* mi::​neuraylib::​IImage_api::extract_channel( const ICanvas* canvas, const char* selector) const [pure virtual]

Extracts an RGBA channel from a canvas.

Parameters

canvas
The canvas to extract a channel from.
selector
The RGBA channel selector.

Returns

The extracted channel, or NULL in case of invalid pixel type/ channel selector combinations (see get_pixel_type_for_channel() ).

virtual ITile* mi::​neuraylib::​IImage_api::extract_channel( const ITile* tile, const char* selector) const [pure virtual]

Extracts an RGBA channel from a tile.

Parameters

tile
The tile to extract a channel from.
selector
The RGBA channel selector.

Returns

The extracted channel, or NULL in case of invalid pixel type/ channel selector combinations (see get_pixel_type_for_channel() ).

virtual Uint32 mi::​neuraylib::​IImage_api::get_bytes_per_component( const char* pixel_type) const [pure virtual]

Returns the number of bytes used per pixel component. For example, for the pixel type "Color" the method returns 4 because its components are of type mi::Float32 which needs 4 bytes. Returns 0 in case of invalid pixel types.

See also:

get_components_per_pixel()

virtual Uint32 mi::​neuraylib::​IImage_api::get_components_per_pixel( const char* pixel_type) const [pure virtual]

Returns the number of components per pixel type. For example, for the pixel type "Color" the method returns 4 because it consists of four components R, G, B, and A. Returns 0 in case of invalid pixel types.

See also:

get_bytes_per_component()

virtual const char* mi::​neuraylib::​IImage_api::get_pixel_type_for_channel( const char* pixel_type, const char* selector) const [pure virtual]

Returns the pixel type of an RGBA channel. Invalid pixel type/selector combinations are:

  • pixel_type is not an RGB or RGBA pixel type

  • selector is not an RGBA channel selector

  • selector is "A", but pixel_type has no alpha channel

Parameters

pixel_type
The pixel type of the mipmap/canvas/tile.
selector
The RGBA channel selector.

Returns

Returns PT_UNDEF for invalid pixel type/selector combinations. Otherwise, returns PT_SINT8 or PT_FLOAT32, depending on pixel_type .

virtual Sint32 mi::​neuraylib::​IImage_api::read_raw_pixels( Uint32 width, Uint32 height, const ICanvas* canvas, Uint32 canvas_x, Uint32 canvas_y, Uint32 canvas_layer, void* buffer, bool buffer_topdown, const char* buffer_pixel_type, Uint32 buffer_padding = 0) const [pure virtual]

Reads raw pixel data from a canvas. Reads a rectangular area of pixels from a canvas (possibly spanning multiple tiles), converts the pixel type if needed, and writes the pixel data to buffer in memory. Management of the buffer memory is the responsibility of the caller.

Parameters

width
The width of the rectangular pixel area.
height
The height of the rectangular pixel area.
canvas
The canvas to read the pixel data from.
canvas_x
The x-coordinate of the lower-left corner of the rectangle.
canvas_y
The y-coordinate of the lower-left corner of the rectangle.
canvas_layer
The layer of the canvas that holds the rectangular area.
buffer
The buffer to write the pixel data to.
buffer_topdown
Indicates whether the buffer stores the rows in top-down order.
buffer_pixel_type
The pixel type of the buffer. See Types for a list of supported pixel types.
buffer_padding
The padding between subsequent rows of the buffer in bytes.

Returns

  • 0: Success.
  • -1: Invalid parameters (NULL pointer).
  • -2: width or height is zero.
  • -3: Invalid pixel type of the buffer.
  • -4: The rectangular area [canvas_x, canvas_x + width) x [canvas_y, canvas_y + height) exceeds the size of the canvas, or canvas_layer is invalid.

virtual bool mi::​neuraylib::​IImage_api::supports_format_for_decoding( const char* image_format, IReader* reader = 0) const [pure virtual]

Indicates whether a particular image format is supported for decoding. Support for a given image format requires an image plugin capable of handling that format. This method allows to check whether such a plugin has been loaded for a particular format.

Decoding is used when the image is converted into a canvas from a memory buffer or a file . Note that even if this method returns true, create_canvas_from_buffer() can still fail for a particular image if that image uses an unsupported feature.

Parameters

image_format
The image format in question, e.g., "jpg".
reader
An optional reader

Returns

true if the image format is supported, false otherwise

virtual bool mi::​neuraylib::​IImage_api::supports_format_for_encoding( const char* image_format) const [pure virtual]

Indicates whether a particular image format is supported for encoding. Support for a given image format requires an image plugin capable of handling that format. This method allows to check whether such a plugin has been loaded for a particular format.

Encoding is used when the image is converted from a canvas into a memory buffer or a file. . Note that even if this method returns true, create_buffer_from_canvas() can still fail if the given canvas uses an unsupported feature, e.g., multiple layers.

Parameters

image_format
The image format in question, e.g., "jpg".

Returns

true if the image format is supported, false otherwise

virtual Sint32 mi::​neuraylib::​IImage_api::write_raw_pixels( Uint32 width, Uint32 height, ICanvas* canvas, Uint32 canvas_x, Uint32 canvas_y, Uint32 canvas_layer, const void* buffer, bool buffer_topdown, const char* buffer_pixel_type, Uint32 buffer_padding = 0) const [pure virtual]

Writes raw pixel data to a canvas. Reads a rectangular area of pixels from a buffer in memory, converts the pixel type if needed, and writes the pixel data to a canvas (possibly spanning multiple tiles). Management of the buffer memory is the responsibility of the caller.

Parameters

width
The width of the rectangular pixel area.
height
The height of the rectangular pixel area.
canvas
The canvas to write the pixel data to.
canvas_x
The x-coordinate of the lower-left corner of the rectangle.
canvas_y
The y-coordinate of the lower-left corner of the rectangle.
canvas_layer
The layer of the canvas that holds the rectangular area.
buffer
The buffer to read the pixel data from.
buffer_topdown
Indicates whether the buffer stores the rows in top-down order.
buffer_pixel_type
The pixel type of the buffer. See Types for a list of supported pixel types.
buffer_padding
The padding between subsequent rows of the buffer in bytes.

Returns

  • 0: Success.
  • -1: Invalid parameters (NULL pointer).
  • -2: width or height is zero.
  • -3: Invalid pixel type of the buffer.
  • -4: The rectangular area [canvas_x, canvas_x + width) x [canvas_y, canvas_y + height) exceeds the size of the canvas, or canvas_layer is invalid.