ifunctor.h File Reference
Description
Base interface for functors.
Code Example
ifunctor.h
/***************************************************************************************************
* Copyright 2024 NVIDIA Corporation. All rights reserved.
**************************************************************************************************/
#ifndef MI_NEURAYLIB_IFUNCTOR_H
#define MI_NEURAYLIB_IFUNCTOR_H
#include <mi/base/interface_declare.h>
namespace mi {
namespace neuraylib {
class IDictionary;
class IFunctor_base :
public base::Interface_declare<0xee412b14,0x7c51,0x4430,0xb0,0xb9,0x05,0xc8,0x62,0x64,0xd0,0xb7>
{
public:
virtual IDictionary* get_default_options() const = 0;
virtual bool options_valid( const IDictionary* options) = 0;
virtual const IDictionary* get_options_type() const = 0;
virtual const IDictionary* get_options_description() const = 0;
virtual const char* error_text() const = 0;
};
// end group mi_neuray_functors
} // namespace neuraylib
} // namespace mi
#endif // MI_NEURAYLIB_IFUNCTOR_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- Base class for functors. More...