imdl_archive_api.h File Reference
Description
API component that gives access to MDL archive functionality.
Code Example
imdl_archive_api.h
/***************************************************************************************************
* Copyright 2024 NVIDIA Corporation. All rights reserved.
**************************************************************************************************/
#ifndef MI_NEURAYLIB_IMDL_ARCHIVE_API_H
#define MI_NEURAYLIB_IMDL_ARCHIVE_API_H
#include <mi/base/interface_declare.h>
namespace mi {
class IArray;
namespace neuraylib {
class IManifest;
class IReader;
class IMdl_archive_api : public
mi::base::Interface_declare<0x4b41b483,0xdb0b,0x4658,0xaf,0x65,0x64,0xb1,0xd6,0x9d,0x26,0xb0>
{
public:
virtual Sint32
create_archive(
const char* directory, const char* archive, const IArray* manifest_fields) = 0;
virtual Sint32
extract_archive( const char* archive, const char* directory) = 0;
virtual const IManifest* get_manifest( const char* archive) = 0;
virtual IReader* get_file( const char* archive, const char* filename) = 0;
virtual IReader* get_file(const char* filename) = 0;
virtual Sint32
set_extensions_for_compression( const char* extensions) = 0;
virtual const char* get_extensions_for_compression() const = 0;
};
class IManifest : public
mi::base::Interface_declare<0x9849828e,0xc383,0x4b6b,0x9f,0x49,0xdf,0xf0,0x1f,0xc7,0xe8,0xd7>
{
public:
virtual Size
get_number_of_fields() const = 0;
virtual const char* get_key( Size index) const = 0;
virtual const char* get_value( Size index) const = 0;
virtual Size
get_number_of_fields( const char* key) const = 0;
virtual const char* get_value( const char* key, Size index) const = 0;
};
// end group mi_neuray_mdl_misc
} // namespace neuraylib
} // namespace mi
#endif // MI_NEURAYLIB_IMDL_ARCHIVE_API_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...