Standard STL allocator implementation. More...
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| Classes | |
| class | mi::base::Std_allocator<T> | 
| An adaptor class template that implements a standard STL allocator.  More... | |
| struct | mi::base::Std_allocator<T>::rebind<T1> | 
| Rebind helper struct to define a new class instance of this allocator template instantiated for the new value type T1.  More... | |
| Namespaces | |
| namespace | mi | 
| Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
| namespace | mi::base | 
| Namespace for the Base API. | |
Standard STL allocator implementation.
The implementation is based on the mi::base::IAllocator interface. See Interface Framework Technology.