Default allocator implementation based on global new and delete. More...
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| Classes | |
| class | mi::base::Default_allocator | 
| A default allocator implementation based on global new and delete.  More... | |
| Namespaces | |
| namespace | mi | 
| Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
| namespace | mi::base | 
| Namespace for the Base API. | |
Default allocator implementation based on global new and delete.