A 128 bit representation of a universally unique identifier (UUID or GUID). More...
Go to the source code of this file.
Classes | |
struct | mi::base::Uuid |
A 128 bit representation of a universally unique identifier (UUID or GUID). More... | |
class | mi::base::Uuid_t< id1, ... > |
Class template for a compile-time representation of universally unique identifiers (UUIDs or GUIDs). More... | |
Namespaces | |
namespace | mi |
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
namespace | mi::base |
Namespace for the Base API. | |
Functions | |
bool | mi::base::operator== (const Uuid &id1, const Uuid &id2) |
Returns true if id1 is equal to id2 . More... | |
bool | mi::base::operator!= (const Uuid &id1, const Uuid &id2) |
Returns true if id1 is not equal to id2 . More... | |
bool | mi::base::operator< (const Uuid &id1, const Uuid &id2) |
Returns true if id1 is less than id2 . More... | |
bool | mi::base::operator> (const Uuid &id1, const Uuid &id2) |
Returns true if id1 is greater than id2 . More... | |
bool | mi::base::operator<= (const Uuid &id1, const Uuid &id2) |
Returns true if id1 is less than or equal to id2 . More... | |
bool | mi::base::operator>= (const Uuid &id1, const Uuid &id2) |
Returns true if id1 is greater than or equal to id2 . More... | |
Uint32 | mi::base::uuid_hash32 (const Uuid &id) |
Returns a 32 bit hash value by performing a bitwise xor of all four 32 bit values. More... | |
A 128 bit representation of a universally unique identifier (UUID or GUID).
See Interface Framework Technology, type mi::base::Uuid and template class mi::base::Uuid_t.