Standard STL allocator implementation. More...
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Classes | |
class | mi::base::Std_allocator<T> |
An adaptor class template that implements a standard STL allocator. More... | |
struct | mi::base::Std_allocator<T>::rebind<T1> |
Rebind helper struct to define a new class instance of this allocator template instantiated for the new value type T1 . More... | |
Namespaces | |
namespace | mi |
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
namespace | mi::base |
Namespace for the Base API. | |
Standard STL allocator implementation.
The implementation is based on the mi::base::IAllocator interface. See Interface Framework Technology.