Default allocator implementation based on global new and delete. More...
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Classes | |
| class | mi::base::Default_allocator |
| A default allocator implementation based on global new and delete. More... | |
Namespaces | |
| namespace | mi |
| Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
| namespace | mi::base |
| Namespace for the Base API. | |
Default allocator implementation based on global new and delete.