render_loop_start
Starts a server side render loop
arguments
- "render_loop_name" : String
The name of the render loop.
- "scene_name" : String
The name of the scene to render.
- "render_loop_handler_parameters" : Data (default: null)
A map providing render handler parameters, values can be any type. A deprecated array format is also also supported where parameters are specified in pairs, the first being the key and the next the value. This array must have an even number of items.
- "timeout" : Uint32
Render loop timeout in seconds. If no image is retrieved from the render loop for this amount of time (or render_loop_keep_alive is not called) then the render loop automatically exits.
- "render_loop_handler_name" : String
The name of the render loop handler.
- "render_context_options" : Map (default: null)
A map of options to be set onto the render context. The value of each of key needs to be another map that contains The "type" and "value". eg {"type": "Sint32", "value": 32}