render_lightmap_to_file
Renders lightmaps to file.
arguments
- "base_name" : String
Base image filename to use.
- "format" : String
Image format used to save lightmap images.
- "lightmaps" : Array
Lightmap definitions in the format of Array<Array<Lightmap_object>|Lightmap_object>.
- "max_triangles" : Uint32 (default: 0)
Maximum number of triangles to buffer at a time.
- "path" : String (default: "")
Path prefix to save images to.
- "pixel_type" : String
Pixel type used to save lightmap images.
- "quality" : String
Quality used to save lightmap images.
- "render_context_name" : String (default: null)
Render context name to use.
- "render_context_options" : Map (default: Map(
Lightmap render context options.
- "render_context_timeout" : Uint32 (default: 0)
The timeout for the lightmap render context.
- "renderer" : String (default: "iray")
Internal lightmap renderer to use.
- "resolution_x" : Uint32
Render resolution in x.
- "resolution_y" : Uint32
Render resolution in y.
- "scene_name" : String
Scene name to render.