pick_item
A specialized version of the pick command.
arguments
- "max_levels" : Uint32 (default: 1)
Controls the number of rays that may be cast, per ray, during the picking operation. A level of 1 will only trace primary rays. Any other value will continue tracing rays through the scene until nothing was hit or the maximum depth is exhausted, with a value of 0 indicating unconstrained depth.
- "pick" : Array
An array of strings specifying what data you want to return from the pick.
- "point" : Float32<2>
The point to pick.
- "render_context_name" : String
The name of the render context to pick in.
- "render_context_timeout" : Uint32
Render context timeout.
- "renderer" : String
The renderer to use.
- "scene_name" : String
The scene.
return value
ArrayArray containing the pick results.