group_attach_items
Attach an array of scene elements to a group. If errors are encountered then remaining items are still attached and the name of the first failed item is returned in the error message.
References:
arguments
- "group_name" : String
The name of the group. This name must be the full database name of the group, including namespace.
- "item_names" : String[]
An array of item names to be attached to the group. The names must be the full database name of the item, including namespace. If an element is not a string then it is ignored.
return value
Uint32The number of elements in the group.