generate_teapot
Creates a Polygon_mesh object based on the Utah Teapot bezier patch data.
arguments
- "divisions" : Sint32 (default: 8)
Number of divisions per patch. The teapot has 32 patches so the resulting mesh will contain divisions * divisions * 32 polygons.
- "name" : String
Name of the teapot mesh that will be created. This will be the name of a group that will contain the actual meshes and instances of the meshes.